POV-Ray : Newsgroups : povray.general : texture dependent on surface normal angle? : Re: texture dependent on surface normal angle? Server Time
2 Aug 2024 12:17:58 EDT (-0400)
  Re: texture dependent on surface normal angle?  
From: ABX
Date: 28 Oct 2004 02:17:08
Message: <nm31o0tr572ves5e3u1jm6ivavo9qd70l4@4ax.com>
On 27 Oct 2004 23:28:33 -0400, "Rafal 'Raf256' Maj" <spa### [at] raf256com> wrote:
> Is there a way to blend textures, as in texture_map, but using angle of 
> normal as a pattern?

Slope pattern can help you

http://www.povray.org/documentation/view/3.6.1/393/

ABX


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